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“What is mind?” “Can we build synthetic or artificial minds?” Think these questions are only reserved for Science Fiction? Well, not anymore. This collection presents a diverse overview of where the development of artificial minds is as the twenty first century begins. Examined from nearly all viewpoints, Visions of Mind includes perspectives from philosophy, psychology, cognitive science, social studies and artificial intelligence. This collection comes largely as a result of many conferences and symposiums conducted by many of the leading minds on this topic. At the core is Professor Aaron Sloman's symposium from the spring 2000 UK Society for Artificial Intelligence conference. Authors from that symposium, as well as others from around the world have updated their perspectives and contributed to this powerful book. The result is a multi-disciplinary approach to the long term problem of designing a human-like mind, whether for scientific, social, or engineering purposes. The topics addressed within this text are valuable to both artificial intelligence and cognitive science, and also to the academic disciplines that they draw on and feed. Among those disciplines are philosophy, computer science, and psychology.
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The research work presented in this article investigates and explains the conceptual mechanisms of consciousness and common-sense thinking of animates. These mechanisms are computationally simulated on artificial agents as strategic rules to analyze and compare the performance of agents in critical and dynamic environments. Awareness and attention to specific parameters that affect the performance of agents specify the consciousness level in agents. Common sense is a set of beliefs that are accepted to be true among a group of agents that are engaged in a common purpose, with or without self-experience. The common sense agents are a kind of conscious agents that are given with few common sense assumptions. The so-created environment has attackers with dependency on agents in the survival-food chain. These attackers create a threat mental state in agents that can affect their conscious and common sense behaviors. The agents are built with a multi-layer cognitive architecture COCOCA (Consciousness and Common sense Cognitive Architecture) with five columns and six layers of cognitive processing of each precept of an agent. The conscious agents self-learn strategies for threat management and energy level maintenance. Experimentation conducted in this research work demonstrates animate-level intelligence in their problem-solving capabilities, decision making and reasoning in critical situations.
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The research work presented in this article investigates and explains the conceptual mechanisms of consciousness and common-sense thinking of animates. These mechanisms are computationally simulated on artificial agents as strategic rules to analyze and compare the performance of agents in critical and dynamic environments. Awareness and attention to specific parameters that affect the performance of agents specify the consciousness level in agents. Common sense is a set of beliefs that are accepted to be true among a group of agents that are engaged in a common purpose, with or without self-experience. The common sense agents are a kind of conscious agents that are given with few common sense assumptions. The so-created environment has attackers with dependency on agents in the survival-food chain. These attackers create a threat mental state in agents that can affect their conscious and common sense behaviors. The agents are built with a multi-layer cognitive architecture COCOCA (Consciousness and Common sense Cognitive Architecture) with five columns and six layers of cognitive processing of each precept of an agent. The conscious agents self-learn strategies for threat management and energy level maintenance. Experimentation conducted in this research work demonstrates animate-level intelligence in their problem-solving capabilities, decision making and reasoning in critical situations.